Artist: Marieke Verbiesen
Title of piece: Live Animation
Material: Computer running Linux, Toonloop, Webcam, Lamps, Paper, Candy
Year of production: 2010-2012
Artist website: http://www.marieke.nu
In this performance animations are made live on the stage building up to a variaty of clips in sync with the music, using live-animation as a VJ-tool.
“Marieke Verbiesen works with different projects in animation & electronic art. She performs together with musicians in a live stopmotion animation vj-set, creating an abstract narrative with paper cutouts, day-glow erasers, candy-canes and glow sticks, showing loops of the evolving animated composition. Her spastic, abstract animations involve whimsical videogame inspired sumo wrestlers, ninjas, junkfood, demons and robots that dance to the music. “
Marieke Verbiesen (MFA, Interactive Media, Netherlands) has worked with different projects in electronic arts and interactive design since 2003. Involving creating work with music, film and video based on hard-ware, computergames, movies and gamingculture. She has participated in the collaborative projects 8BitBox, Videohometraining and organised game-art & musicevents in Norway & the Netherlands. -
Mariekes work includes the game-installations Tombraider 0.1, MegaSlacker and Grand Theft Manual based on vintage computergames blended with contemporary culture. She made short animated movies for Covox, Onedotzero, Baskerville and Urban Screens; Art in Public Space. She created the interactive installation for children
“Computermusic4kids”: a machine that can be used to make music with samples from old gameconsoles, co-develloped with the Nerdlab in s-Hertogenbosch. Her most recent installation is “Pole Position” based on the iconic vintage racegame that meet the physical, tactile world.
Marieke often performs together with musicians in a live stopmotion animation performance, creating an abstract narrative with paper cutouts, clay, erasers, candy canes & glowsticks. The performance shows loops of the evolving animated composition. Her spastic, abstract animations involve whimsical 8-bit inspired sumo wrestlers, ninjas, demons and robots that dance to the music.